Bonjour,
We’re again with a smaller replace containing bug fixes and enhancements for the Bunker, in addition to some minor fixes for the sport editors to enhance the modding expertise.
⚠️Patch log might include spoilers, beware! ⚠️

Patch Log – Amnesia: The Bunker (Model 1.15)
Bug Fixes:
- Mounted a crash associated to pathfinding.
- Mounted a problem the place the important thing to the communications room in Troopers Quarters couldn’t be discovered.
- Resolved an issue the place interactions have been disabled after turning off the generator.
- Mounted a problem the place the mixture lock interplay would break with sure keybindings.
- Addressed a problem the place gamers have been unable to climb down the ladder gap within the Pillbox if a prop was thrown into it.
- Mounted a bug the place the rabbit merchandise can be completely misplaced if thrown into one other map in a switch space.
- Mounted difficulty the place corpses couldn’t be burned at low framerates, particularly in Upkeep. This could hopefully repair the problem the place some gamers had bother triggering the “Roastmaster” achievement.
- Mounted a problem the place you may work together with the cell management buttons outdoors the Warden’s Workplace when climbing a prop.
- Gamers can now work together with issues whereas the shotgun outro animation is taking part in.
- Mounted a problem the place the pocket watch wouldn’t sync correctly with the generator.
- Addressed a problem the place the save lamp within the Tunnels was generally not lit upon coming into the map.
- Mounted a bug the place the Shotgunner would enter T-pose upon dying.
- Mounted a problem the place the Shotgunner wouldn’t react to the participant’s actions.
- Resolved an exploit the place gamers might purchase two shotguns by throwing a molotov on the Shotgunner’s corpse.
- Made certain the Shotgunner dying stinger sound impact performs accurately.
- Ensured that the “Improviser” achievement doesn’t set off when the Shotgunner breaks a door.
- Allowed the Stalker to spawn earlier on consecutive playthroughs.
- Mounted spacing between merchandise prompts within the stock when combining objects with a gamepad.
- Addressed a digicam rotation difficulty when leaning with the sway impact lively.
- Enabled the breakability of the picket field blocking the door subsequent to Administration.
- Resolved a problem the place the interplay trace would pop up previous to the get up sequence within the Hub.
- Mounted so the picket stool has correct break results.
- Added spotlight impact and icon indication within the backside proper nook when aiming on the rabbit merchandise.
- Diminished the noise made by sticks rolling round within the Tunnels.
- Mounted difficulty the place a rat might block the participant from exiting a wardrobe.
- Added sound results to the pocket watch click on animation.
- Mounted sound occlusion points in Troopers Quarters.
- Added sound results to the torch ignite animation.
- Made certain the gamepad preset enter in most important menu can’t be triggered by pointing at it with mouse and urgent a gamepad button, mounted not with the ability to begin a modded map immediately from the command line
Up to date Editors:
- Mounted invisible rigged entities, which additionally made them unattainable to pick by clicking (LevelEditor)
- Mounted crash when going up a listing within the texture browser (All editors)
- Mounted texture decal and undergrowth space saving (LevelEditor)
- Mounted sound browser not on the lookout for banks in mod directories (LevelEditor / ModelEditor / ParticleEditor)
- Mounted preliminary window dimension (MaterialEditor)
Be aware: This patch addresses the listed points and goals to enhance the general gameplay expertise in Amnesia: The Bunker. In the event you encounter any additional issues or have further suggestions, please don’t hesitate to contact our help workforce right here: https://frictionalgames.zendesk.com/hc/en-us
Do get pleasure from!
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