The Halloween Replace for Amnesia: The Bunker is right here!
This very particular replace brings a bunch of NEW FEATURES to Amnesia: The Bunker, actually switching up the gameplay, including new horrors and heaps of replay worth.
The brand new replace comes with TWO fully new sport modes:
- Shell Shock Mode: For essentially the most Hardcore expertise – a real check of guts.
- Customized Mode: Customise your expertise with 30+ settings and parameters.
A number of the new FEATURES obtainable within the new modes are:
- New stalker behaviors that will increase unpredictability
- A sublevel fuse system
- Hardcore model of the well being system
- Randomized corpses and canine tags
- Randomized locker places
- Revolver situated in one of many lockers and never obtainable from begin
- New Coaching Grounds stage so that you can follow your expertise
- Saving your progress prices gasoline
- …and far more!
Be aware: Most of those are New Sport+ options and are solely accessible by finishing the sport on any problem as soon as.
(Or you may unlock this with the press of a button)
Pleased Halloween! 🎃
Watch the trailer now:
⚠️Patch log might comprise spoilers, beware! ⚠️
Patch Log – Amnesia: The Bunker | Halloween Replace
Normal
- Added two new sport modes, Shell Shock Mode and Customized Mode. They embody the next new options:
- New Stalker behaviors that will increase unpredictability
- A sublevel fuse system
- Hardcore model of the well being system
- Randomized corpses and canine tags
- Randomized locker places
- Revolver situated in one of many lockers and never obtainable from begin
- Decreased protected room
- Gas Storage door locked with a code lock
- Sport not paused whereas in stock
- New achievements for finishing the sport on the brand new sport modes
- New save programs (saving prices gasoline, no saving)
- Over 30+ settings to tailor your gameplay expertise to your liking
- Added the Coaching Grounds, a brand new map accessible from the primary menu after finishing the sport as soon as.
- Added assist for 120 FPS on PC.
Gameplay Enhancements
- Improved useful resource and prop randomization.
- Enhanced the problem of the Shotgunner encounter.
- Randomized the Shotgunner’s beginning place on consecutive playthroughs.
- Wood containers like crates and barrels can now spawn random assets when damaged.
- Added a canine tag by the corpse within the cell within the Jail.
- The rats within the Hub at the moment are energetic from the beginning on consecutive playthroughs.
- Traps within the Hub at the moment are randomized on consecutive playthroughs.
- Eliminated the scripted rat entice occasion in Upkeep on consecutive playthroughs.
- Disabled participant fall injury.
- Elevated crawling pace when injured.
- Elevated fuel injury on Onerous Mode.
Misc Fixes
- Fastened a bug the place save slots might disappear.
- Added a Particle High quality setting that impacts flare, fuel, fireplace, and grenade entities/particles.
- Fastened a difficulty the place the participant might get caught behind the generator.
- Fastened a difficulty the place the torch was lacking a flame on sure platforms.
- Fastened a difficulty the place you would get locked contained in the cost lantern state when transferring between maps.
- Fastened a difficulty the place the participant’s palms might grow to be misaligned after a cutscene animation performed.
- The merchandise spotlight impact now works correctly on meat objects.
- Fastened a difficulty with participant blood trails not spawning correctly.
- Fastened a difficulty the place the gun cylinder rotation could be incorrect.
- Fastened a difficulty the place a touch on the best way to use gasoline would seem when it shouldn’t.
- Resolved a difficulty the place an merchandise held in your proper hand would transfer throughout the display after charging the lantern.
- When disarming traps, the digital camera now not rotates to random spots.
- Fastened lacking letters in some names ultimately credit.
- Fastened a culling challenge contained in the Warden’s Workplace in Jail.
- Decreased the Stalker’s collider measurement when contained in the damage state, to forestall it from blocking the participant’s path.
- The moon ought to now not be lacking in No Man’s Land on some platforms.
- Fastened some situations of floating pickup objects.
- Fastened a culling challenge within the hall outdoors the Break Room in Soldier Quarters.
- Fastened a gap within the geometry in Upkeep.
- Leaping up on the desk in Administration now not causes the room’s props to vanish.
- Resolved a difficulty the place the left hand had an odd pose when sure objects have been outfitted.
- The lighter animations have been correctly synchronized when utilizing a gasoline bomb or a torch.
- The portray tripod in Delisle’s room now has correct collision.
- The massive crates in Tunnels now use the right texture.
- Fastened the strange-looking billboard by the signal main into the Officer Quarters.
- Fastened just a few situations the place the Stalker might get caught.
- Activating a root energy swap now retains its state when leaving and returning to a map.
- Added a message when attempting to make use of a medkit and bandage when your well being is full.
- Fastened a rendering challenge with the wooden shot influence particles.
- The big picket crate with rope handles can now be damaged correctly.
- Grenade explosions can now have an effect on extra entities.
- Fastened a difficulty the place the crate blocking entry to the Tunnels might get caught.
- Eliminated an invisible impediment when getting into the Enviornment.
- Improved the Stalker’s animation when grabbing the participant on the ladder.
- Improved the lockbox texture. They need to now be simpler to identify.
- Fastened a difficulty the place the Stalker might begin stalking the participant from contained in the holes earlier than it ought to have the option to take action.
- Equipping a gasoline canister from the stock now not causes it to look in the course of the display for a body.
- Fastened a difficulty the place shotgun ammo within the stock didn’t register when attempting to load the shotgun.
- Fastened a few points the place textual content could be rendered outdoors of the display on sure side ratios.
- Fastened inconsistent habits when breaking smaller crates.
- Giant crates and picket doorways can now not be damaged with the revolver.
- Added a “Randomize”-button to the customized settings display.
- Ensured rats solely collect round activated corpses.
- Fastened a difficulty the place the lantern could be unequipped when charging.
- Fastened a difficulty the place rats might fall by means of the ground in sure places.
- Sorted out some stock and menu points on sure side ratios.
- Fastened a difficulty the place a reproduction medkit or bandage would seem when utilizing a well being merchandise.
- Improved navigating the customized settings display with a controller.
- Fastened some smaller bugs associated to the Stalker’s habits when transferring between maps.
- Fastened a difficulty the place a canine tag would disappear from one of many corpses within the cells within the Jail.
- Made positive the torch has correct visible results.
- Fastened clipping challenge when making use of well being objects whereas crawling.
- Fastened a difficulty the place the audio would stutter.
- Made positive the “Time Between Saves” stat works because it ought to.
- Fastened a difficulty the place the Stalker might pull the participant right into a gap when it shouldn’t have the ability to.
Be aware: This patch addresses the listed points and goals to enhance the general gameplay expertise in Amnesia: The Bunker. In the event you encounter any additional issues or have extra suggestions, please don’t hesitate to contact our assist staff right here: https://frictionalgames.zendesk.com/hc/en-us
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