One other yr has come and gone and admittedly, I can barely keep in mind it. This publish wasn’t even written on time–2022 is simply beginning down the tarmac and I’m already almost three months behind. To what we could attribute these time slips, these lacking hours? The pandemic? In all probability. Basic stress? Nearly definitely. However I’ve additionally discovered that, within the final two years, my time has been sliced up into chunks with very small home windows of free time in between. Perhaps that’s why I can’t keep in mind many particulars concerning the final 24 months.
I suppose this has one thing to do with working from residence. As absurd as this sounds, I miss having a commute. I miss the alone time within the automotive, listening to music, an audiobook, or NPR, unable to take a look at my telephone, be a part of a Zoom name, or truly multitask in any means. We used to complain about transit time to and from work however on reflection, I ponder if my commute was truly a pressured, and finally wholesome, break. I ought to word that I’ve been blessed with a brief commute time for a few years, which is maybe why I now keep in mind it with some fondness, whereas a few of my coworkers cringe in horror on the considered ever working in an workplace ever once more.
I can’t even keep in mind all of the video games I performed in 2021. However I can inform you that I did play an entire lot of them. Far more than I’ve managed to play lately. At work I’m centered on VR video video games, a few of the most immersive, interactive recreation codecs in existence, and in my free time, maybe in an unconscious try to create a separation between my work and my life that’s wider than the few ft that divide my mattress from my desk, I swerved exhausting within the different path and performed a ton of 2D titles.
A part of the amount accounted for right here was enabled by my buy of an AYA NEO, a small, Nintendo Change-style handheld PC. It’s cumbersome and heavy and has nowhere close to the finesse or ergonomic high quality of the Change, however it let me play PC video games on the go and from the consolation of my mattress, which let me spend numerous these little slices of free time between different obligations on video games that I in any other case would by no means have had time to play. The Steam Deck will in all probability out of date this factor, however it was a life saver for me this yr.
Right here’s an inventory of a few of the video games I felt most strongly about in 2021. As ordinary, this contains titles that had been launched in different years however are new to me. Additionally as ordinary, I’m omitting VR video games from this listing, though anyone who’s studying this weblog ought to completely play Resident Evil 4 VR, which I had the extraordinary pleasure of engaged on.
Incredible Journey
Inscryption. In all probability, and unexpectedly, my recreation of the yr. I believed Inscryption was going to be a card battle recreation just like Hand of Destiny, and that’s not an inaccurate description of this title, however it’s so, a lot extra. Sure, it’s a card recreation (a reasonably good one!), that you simply’re taking part in in opposition to a mysterious antagonist, and concerning the time the playing cards begin speaking to you it turns into clear that there’s much more right here than meets the attention. I’m not even going to inform you extra about it. It’s best to play it.
Mundaun
Mundaun. A delightfully bizarre romp by the (presumably cursed) hills of Switzerland, all finished in pencils and charcoal. This recreation is aware of the way to arrange a shot and makes use of easy recreation play for storytelling and foreshadowing higher than some AAA video games.
Resident Evil Village. An evolution of the Resident Evil 7 format that banks tougher on fight and deploys numerous RE4-isms, Village someway manages to retain the soul of this franchise whereas jettisoning almost every thing else. I used to be notably impressed with the visible stage design (this recreation does a greater job of directing–and misdirecting–your focus than simply about every thing else on the market). Every space has a powerful theme with easy-to-identify influences, and a few of the recreation play mechanics fell flat for me, however general this was a brilliant enjoyable, tremendous high-end AAA horror recreation. I used to be notably impressed with the sound design of Ethan’s respiratory, which communicates a lot about his psychological state so subtly.

Gregory Horror Present
Gregory Horror Present. I purchased this PS2 recreation in Japan about 15 years in the past, and have by no means performed for lengthy sufficient to get into it. However the recreation clicked once I performed it with my son, who instantly went into full obsession mode over it. Gregory Horror Present is a horror stealth recreation with blocky (and hilariously designed) characters, which is simply on the border of silly-and-scary for a fourth grader. Run, cover, use loops within the map to flee a one-hit-kill enemy, acquire gadgets and push back continually rising stress, steal souls from the residents of a lodge that sits between life and loss of life, you get the thought. The design is strong, the graphics are tremendous good, and the type is legit. Most impressively, it manages to be enjoyable and scary for youngsters with out giving them nightmares. Extra ideas and pictures on twitter.
Gnosia. It appears to be like like a visible novel, the story is a time loop / The Factor mashup, and the gameplay is a debate system that continually requires you to attempt to separate reality from lies (and generally lie your self). Plus the character designs are tremendous cool, the sport allows you to play as non-binary should you select, and the dialog may be very properly written. Tremendous attention-grabbing and modern recreation.
The Good Life. OK, so I suck at open world video games as a result of I’ve NO IDEA what order to do issues in. I both get slowed down in infinite facet quests or I end the principle quest too early, and at any given time I can’t inform which path I’m on. The Good Life is an open world weirdo homicide thriller / sheep using simulator from the thoughts of SWERY. I’ve been wanting ahead to this title without end, and actually loved taking part in by it. The SWERY-isms (like an e-mail shopper named “Lookout!”)
The Good Life
are all over and hilarious. As ordinary, his character writing is the principle draw and doesn’t fail to entertain. Additionally as ordinary, I suck at taking part in open world video games and positively accomplished this one too early. Plenty of Zelda: Breath of the Wild DNA right here, however wrapped up in an absurdist bundle. I spent 100 hours on this one.
Let’s Journey
Higurashi: When They Cry. I’ve been that means to take a look at this collection for a very long time, and this yr I lastly obtained round to it. As visible novels go, this one is fairly good: it avoids the frequent traps of superfluous cheesecake and romantic conquests, and whereas the story setup is stuffed with frequent tropes and very routine, it develops in surprising instructions and the ending of every episode is tough to foretell. The Higurashi collection is notable in that each episode repeats the story however alters it: questions raised in a single episode are partially answered within the subsequent, however in such a means that but extra questions are raised within the course of. It sort of jogged my memory of how Evil Useless 2 spends its first 45 minutes reproducing the entire occasions of Evil Useless 1 after which picks up the story and takes it in a brand new path. It’s, sadly, a bit long-winded, and the repetition obtained fairly boring halfway by the second episode. I feel this story can be extra enjoyable to eat as manga. That stated, these video games have one thing I feel each thriller recreation must have: a dialog about “what occurred” with the precept solid members on the finish of the sport, sharing theories and reflecting on attainable explanations. These after-party sequences had been by far my favourite a part of every episode.

Famicom Detective Membership
Famicom Detective Membership. Nintendo has remastered a few previous Nineteen Eighties NES journey video games, and they’re presumably probably the most stunning 2D video video games I’ve ever seen. The artwork high quality is off the charts, each for backgrounds and characters, and this simply wins my Prettiest Recreation of the Yr award. The visuals are so good that the clunkiness of the Nineteen Eighties journey recreation design stands out in sharp aid. There’s numerous transferring backwards and forwards between places, speaking to individuals again and again, hoping that one thing will change. Fashionable variations of this format are so a lot better at directing the participant, dropping clues, and customarily ensuring that you simply don’t get caught that these video games really feel extraordinarily cumbersome by comparability. Nonetheless, I actually loved each of those titles.
The Silver Case. One other remastering of an previous journey recreation, this time an early SUDA 51 title. Though there’s loads to love about this recreation, it finally jogged my memory of an anecdote my twelfth grade philosophy trainer shared with our class on the primary day of college. It goes like this: There’s a uncommon rainforest chook colloquially referred to as the Pondering Chook as a result of it has an outsized cranium. When the Pondering Chook is considering one thing sophisticated, it’s going to fly in circles again and again, every barely smaller in diameter than the final, till lastly if it flies up its personal ass.
The Blackwell Sequence. If I needed to make one criticism of the indie recreation scene, it might be that so many indie video games are primarily centered on capturing and bottling the nostalgia that the creator has for titles of a earlier period. They’re so centered on reproducing the appear and feel of these previous video games that usually they overlook to truly design the half the place you play: many merchandise are all kind and no depth. However sometimes I discover any person working in a retro recreation format and doing a greater job at it than the video games they had been impressed by. Photopia is, so far as I’m involved, the perfect Zork-type textual content journey recreation ever written. And the Blackwell collection, which play like Nineteen Nineties point-and-click adventures, are means higher than many of the video games of their lineage. These titles, which all contain a medium and her exhausting boiled detective spirit information, are properly written, properly paced, and don’t overstay their welcome.
World’s Finish Membership. I’m an enormous fan of Kotaro Uchikoshi, director of the Zero Escape collection, so once I heard that his workforce had launched a brand new recreation I ordered it sight unseen. Seems World’s Finish Membership is thematically similar to his different titles (a loss of life recreation, contributors awakening in a post-apocalyptic future with no reminiscence of how they obtained there, and so on), however designed for youngsters. My nine-year-old son performed this recreation and actually loved it (and it’ll be some time earlier than he’s sufficiently old to play the rest from the Uchikoshi catalog). I preferred it as properly, regardless of the relative simplicity of the story and really huge variance in visible high quality (some bits of this recreation look nice, others look horrible). The pirate doodle boss was my favourite bit.
Indie Darlings and Different Obscurities
Haunted Demo Disk. Talking of the indie vogue of emulating previous recreation consoles, I spent a while with the Haunted Demo Disk, a group of indie horror video games largely designed to appear to be PS1 video games. I wrote a few bunch of the person video games on twitter, and there are a few stand-out titles (Sanpo and Risu had been my favorites), however numerous spinoff and hackneyed titles as properly. Nonetheless, I actually like the way in which these builders obtained collectively to bundle their work right into a thematic assortment, and wrap the entire thing up in a meta recreation that additionally serves because the launcher.

Ghost Practice
Chilla’s Artwork. Chilla’s Artwork is the title of a two-person developer duo who make very brief, snack-sized horror experiments. They’ve made a ton–Steam sells a bundle with 15 of their video games, which individually price $3 to $5. I accomplished a number of, and loved most of them: these video games work higher when they’re brief and easy, and begin to crumble once they get too sophisticated. They give the impression of being nice–and rely closely on VHS glitch and different lo-fi results–and customarily play fairly properly. I notably preferred GHOST TRAIN and OKAERI, however was pissed off by AKA MANTO, YUKI ONNA, and ONRYO. These titles are prefect for horror streamers: short-form horror with a pop-out scare or two hiding underneath the floorboards that simply ooze environment. I wrote a prolonged twitter thread about these video games (and Puppet Combo’s video games, see beneath) again in October.
Homicide Home and Bloodwash. Puppet Combo is one other small workforce making VHS-glitchy horror video games, however with a very completely different aesthetic. These titles take their cues from Nineteen Eighties slasher motion pictures: plenty of blood and a psycho killer on the unfastened, all wrapped up in a not-quite-serious Ps 1-style graphics engine. Homicide Home specifically tries to get not less than one occasion of each vital third particular person horror trope wedged into its Killer Easter Bunny gameplay. I actually loved these.
Reikoku
In Vivo: A really bizarre first-person tunnel crawler with an a partially-pixelated artwork type and a extremely cool canine whistle mechanic. This can be a nice instance of sound doing all of the heavy lifting in a horror recreation that will in any other case have felt fairly routine.
Veiled. A brief-and-sweet point-and-click horror journey with a cool dithered artwork type. Play it in your browser!
Reikoku. An historic first-person PS1 horror recreation with an aesthetic that numerous fashionable indie avid gamers would kill for. Apparently comes with a database of non secular ideas. I realized about chakras. Twitter thread with some video right here.
Not at This Time, Thank You
Yuoni
Man of Medan: The primary within the Darkish Photos collection from the Till Daybreak workforce. Some nice visible storytelling and possibly the highest-end up to date implementation of the Resident Evil third particular person digital camera, however the recreation can’t maintain itself collectively sufficient to make sense. This title suffers from the similar points that Till Daybreak has, however with out the identical stage of coherence or manufacturing high quality. I really feel like this workforce ran out of time.
Virus: It’s Conscious. A brand new contender for “worst horror recreation ever made,” though in all probability not going to knock THE RING from the highest spot. I made a video of my makes an attempt to beat the primary boss.
Yuoni. A horror stealth recreation that places almost all its chips on its (tremendous cool) blood purple sundown artwork type. Sadly not numerous meat on the bone, although.
七つの秘館 戦慄の微笑 (Seven Mysterious Mansions: Chilling Smile). A not-great Dreamcast horror recreation primarily attention-grabbing as a result of it has a two participant mode. I posted some notes and screens on twitter.
12 Minutes. A time loop thriller recreation that went from “this was made for me!” to “uhh, I’m unsure I’m comfy with this” to “recreation not launches on my Xbox.” I didn’t end this one and I feel that’s in all probability for the perfect.
That’s it for 2021. Right here’s hoping that 2022 is form sufficient to permit me the time to put in writing extra for this weblog than year-end recreation synopses. Thanks for studying!